Which rayman raving rabbids is the best




















Few expected a spin-off to be so fun, a vibe helped by its surprising sense of humor. Rabbids would go on to separate themselves from the Rayman series and become a beast of its own. The third mainline entry added more story and tried to have a sense of humor. Unfortunately for fans of the early titles' challenge, the platforming is significantly easier.

The jokes also mostly fall flat. Fortunately, the reboot would bring back the focus on precision jumping. Rayman Advance is a port of the original Rayman. Graphics and music are downgraded, and the camera is zoomed in a bit to accommodate the Game Boy Advance.

Several changes to the levels make the game easier, because the original version is one of the hardest 2D platformers ever made.

The second of the iPhone runners set in the Rayman universe, Rayman Fiesta Run adds new mechanics to the runner formula, including the ability to swim. Oddly, this and the more varied environments could not give it a higher critical score than the first spin-off for smart phones. Many franchises received runner spin-offs earlier last decade. Rayman Jungle Run stands out from the crowded pack with its unique art style based on Rayman Origins and by simply having tight controls.

Rayman entered the 3D realm with a bang. For instance, there's a challenge where you have to listen to the internal speaker on the Wii pointer for audio cues to guide a pig through a battlefield. We tried two different controllers and the speakers occasionally spat out muffled sounds, but nothing that could be interpreted as anything helpful. Even if the audio cues had worked, though, the mode would still have been boring.

As a mini-game fest, Rabbids delivers a surprisingly addictive single-player romp, which is not praise that can be leveled at the majority of offerings in this genre. Oppositely, though, many of the minis do not support simultaneous play for two or more players, which is a big oversight so far as we're concerned.

Instead, you go in sequence. One player first and then another. In soccer, you shake the Wii remote and nunchuk to quickly run forward and then hit the A button to kick the ball; when it's in the air you guide it toward the goal by aiming with the pointer. Clearly, during a mini such as this it would be impossible to enable simultaneous play.

However, even when the challenge is simply to trace on-screen outlines with the Wii remote the title will not enable simultaneous play. This is unfortunate because it somewhat diminishes the potential of multiplayer party opportunities.

Luckily, in addition to the fantastic on-rails sequences, which do support simultaneous play, there are a dozen or so others that likewise take advantage of the option. Some DDR-style Rayman dancing scenes even feature split-screen action, which is a nice touch. A sleek graphical user interface conveniently displays which games support simultaneous play and which ones alternatively are played in sequence.

Rabbids features a central hub world that is a coliseum, from which Rayman can take part in four challenges in the context of the game day. It's a fun setup that reminds us of the movie Gladiator.

However, while the load times are usually speedy, there are a few too many of them when going back and forth between levels for our liking.

This is a nitpicky complaint, but we're nitpickers. In case you haven't noticed yet, Wii really isn't about next-generation graphics.

At roughly twice the horsepower of GameCube, it isn't quite ready for the high-definition era. The bunnies are fabulously designed and frequent levels complete with remarkably varied and moody backdrops. Rayman parachutes from the clouds onto a rocky desert scene in one mini and races through a dark and rainy swamp in the next.

The fluid character animations, which are usually funny, help bring life to these unique locales. The game generally runs at 30 frames per second and supports a widescreen mode. However, after some video tests we discovered that it does not run in progressive-scan -- a true oversight.

Negative: 2 out of Easily the most addicting game of the year. Mario Party can kiss itself goodbye! Don't listen to the critics on this one. This is much more than a minigame collection. Most minigame collections have no storyline Don't listen to the critics on this one. Most minigame collections have no storyline while this game has a compelling storyline that keeps you wanting to play. The games are very creative in their use of the remote, and nearly all of them are very fun, yet if you do run into a game that you find too frustrating, you can skip it and still move on with the story.

Definitely to be played in story mode with a few friends. It's a total blast to take turns beating the individual challenges because it's almost as much fun to watch somebody play as it is to play yourself. For people in my generation that grew up on Bugs Bunny cartoon before they went politically correct, the humor in this game will bring the kid in you flooding back.

One of my favorite aspects of this crazy funny game is how Rayman can dress up as punk and goth and disco and other pop-styles of dress. Everytime he does it I can … Expand.

Rayman Raving Rabbids is funny. It is full of stupid cartoon-like jokes where everyone can't help but laugh. The minigames themselves work Rayman Raving Rabbids is funny.

The minigames themselves work okay, and it is absolutely hilarious at a party, but they feel a little gimmicky. Also there simply not enough of them and some of them, like the dancing game, get boring quickly. Get it if your willing to play through some mediocre minigames for a good laugh. My personal opinion on this All the people of my age that grew with Rayman and loved it for the plataformy My personal opinion on this All the people of my age that grew with Rayman and loved it for the plataformy action and the humor that was And then we find out A mess of minigames that wasn't like the trailers at all.

Sour disappointment and so many rage They've kidnapped our hero and thrown him into an arena, forcing him to compete in crazy events for their own entertainment. If there's one thing that sticks out about Raving Rabbids, it's the Rabbids themselves.

If you haven't already seen Ubi Soft's series of viral videos , be sure to check them out for a taste of how incredibly whacky this game truly is. The game delivers laughs in spades. These mini-games will have you doing the weirdest things you could imagine, including: pulling worms from teeth, throwing cows like a shot-put, slamming urinal doors, and shooting Rabbids dressed as Superman with your plunger-gun, just to name a few.

A few games repeat the same control mechanisms as other games. In the case of some games, like the whole series of rhythm-based games each with its own song , it's fine, but in other games you might only be shaking the controller like mad.

There's no need for more than one mini-game like this, as they all bring the same thing to the table. For the most part, the games control fine, as they should considering how simple they are. Before playing a mini-game, a Mario Party-style explanation screen will explain what you will be doing, along with an animation of a Rabbid playing the game, which actually helps quite a lot in figuring out exactly how you'll be using the Wii remote and Nunchuck.

For the multiplayer mode, some games have all the players playing the game simultaneously, while others require players to take turns. This is really nice considering that Wii owners with a single controller won't be left in the dark for multiplayer.

However, It would be nice if there was an option to only display these games. Also, the interface for selecting mini-games is terribly confusing. Games are divided into multiple categories, and within each category they are displayed as a picture, so there is no quick and easy way to find a specific game. Two specific types of games require a special mention. They are they shooting games and the dancing games. The dancing games are based on a simple rhythm-based mechanic, in which Rabbids move to the front of a stage on either the left or the right.

When they hit the front of the stage, the player must shake either the nunchuck or Wii remote, depending on whether the Rabbid is on the left or right of the screen. These games start out very easy but eventually work their way up to a decent level of challenge. Plus, watching the Rabbids dance in the background is indeed hilarious. The shooting games are done in the style of those old light-gun arcade shooting games, such as Area 51, and include a lot of tongue-in-cheek references to that style of games.

While easy, they're also a good deal of fun. The Wii remote's pointer is used to aim your cross-hair, and the B-button fires, while a quick shake of the nunchuck reloads. A grabber-chain can also be launched with the Z button on the nunchuck, and pressed again to throw out whatever has been grabbed including Rabbids.

Watching these shooting levels is often as fun as playing them, as you'll catch the Rabbids at their most hilarious. Rayman: Raving Rabbids is a lot of fun with a group of friends, but only after you've put the time in to unlock all the mini-games, or if you have an SD card and access to the Internet to download a completed save file.

The single-player game is little more than an excuse to force you to play all of the mini-games so you can unlock them for multiplayer and high score modes. The graphics are technically simple, but the art direction is great. The Rabbids look and act hilarious. It's lots of fun as a party game, but the single-player falls flat. Even working through for high scores gets boring quickly.

Again, it's a really fun party game, so expect it to stick around for awhile as long as you've got friends to play it with. It really cannot be stressed how much fun you won't have with this game if you don't play it with other people. Acting stupid and laughing at the absurd antics of the Rabbids is what this game is all about. Download a save file if you can. Great fun with a group of people, but some mini-games are pretty frustrating. Maybe NWR is becoming too Red Kairon aol.

While I agree that the one-player game is a bit lacking, it seems like the game is getting knocked for that alone.

I guess looking at the rest of the scores there are more complaints Anyway, strongly disagreed, nice enough review though. Strongly agree on the fact that the single player blows and the multiplayer is pretty damn awesome. Out of all the categories it got 7's and one 8. I understand the overall doesn't have to be an average but come on. I have to say though every time i got friends over this game has the longest playtime, and i got like 6 Wii games if u count WiiSports.

On a few ocassions I've had to kick friends out at like 2am after playing the game for so long. I mean I love the game and all but I need some freakin sleep. Oh and in Multiplayer when choosing a mini game the game does atleast tell you ahead of time if the game is taken in turns or at the same time Wiimotes on the right side screen blink if it is a turns game.

The thing about this game is that if you buy it and take it home to play with your friends, you can play 5 games. That's it.

To play anymore you need to work through single player. Now, you can download a save file from the internet, but that is not something anybody should have to go through and something that a lot of people can't do just to have fun with their friends. What, you never done the pass-the-controller-around-the-room-for-single-player thing? That's how I played it, ShyGuy, and it works just fine.

My problem with the game isn't that the single-player game is lacking. The fun mini-games would be fun if I was playing it alone although they're considerably more fun in a group. My problem with the game is that some mini-games are, straight up, not that fun. The game where you slap doors shut gets old in about thirty seconds, and it took me forever to get through it. Similarly, the running game basically forces you to spazz the hell out - funny for the person watching you, but besides that, it feels like a chore.

Rayman: Raving Rabbids is a fun game alone or with friends when it's on the ball. When it isn't, the experience is severely lacking. It was a face lift and little else. If you're losing interest in the site, you would've lost interest with Planet GameCube. Id rather non biases reviews like this coming from a nintendo site, its what makes me like the site. Most important point here: the game isn't very good.

At NWR, any score above a 5 means it is good in some way, and I can almost entirely agree with the score given by Mike. Keep this in mind, because many other sites treat 9s as the norm, 8s as "above average" and 7s as "not very good," which is dumb. It's a 1 to 10 scale, so anything below five is officially not recommended, but above five is recommended at least partially.



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  • 1000 / 1000